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<title>Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeAl2p.cs, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<id>https://git.benis.co.uk/Ryujinx/atom?h=master</id>
<link rel='self' href='https://git.benis.co.uk/Ryujinx/atom?h=master'/>
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<updated>2021-10-12T20:35:31+00:00</updated>
<entry>
<title>Rewrite shader decoding stage (#2698)</title>
<updated>2021-10-12T20:35:31+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2021-10-12T20:35:31+00:00</published>
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<id>urn:sha1:a7109c767bdc014327b574012794156c92174495</id>
<content type='text'>
* Rewrite shader decoding stage

* Fix P2R constant buffer encoding

* Fix PSET/PSETP

* PR feedback

* Log unimplemented shader instructions

* Implement NOP

* Remove using

* PR feedback</content>
</entry>
<entry>
<title>Initial support for shader attribute indexing (#2546)</title>
<updated>2021-08-26T23:44:47+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2021-08-26T23:44:47+00:00</published>
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<id>urn:sha1:ee1038e54255797a94b89091f4d59b77daad1a7b</id>
<content type='text'>
* Initial support for shader attribute indexing

* Support output indexing too, other improvements

* Fix order

* Address feedback</content>
</entry>
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