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<title>Ryujinx/Ryujinx.Graphics.GAL/IBuffer.cs, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Spanify Graphics Abstraction Layer (#1226)</title>
<updated>2020-05-23T09:46:09+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2020-05-23T09:46:09+00:00</published>
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<id>5011640b3086b86b0f0b39b60fdb2aa946d4f5c8</id>
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* Spanify Graphics Abstraction Layer

* Be explicit about BufferHandle size</content>
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<pre>
* Spanify Graphics Abstraction Layer

* Be explicit about BufferHandle size</pre>
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</content>
</entry>
<entry>
<title>Add a GetSpan method to the memory manager and use it on GPU (#877)</title>
<updated>2020-01-12T23:27:50+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2020-01-12T23:27:50+00:00</published>
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</entry>
<entry>
<title>Initial work</title>
<updated>2020-01-09T01:13:00+00:00</updated>
<author>
<name>gdk</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-10-13T06:02:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=1876b346fea647e8284a66bb6d62c38801035cff'/>
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