<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Ryujinx/Ryujinx.Core/OsHle/Kernel, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation</title>
<updated>2018-06-11T00:46:42+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-11T00:46:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f'/>
<id>76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)</title>
<updated>2018-06-10T04:36:07+00:00</updated>
<author>
<name>Tobias</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2018-06-10T04:36:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=7b7dbdcc6ab122faffec487b797fb6cc7a5585c9'/>
<id>7b7dbdcc6ab122faffec487b797fb6cc7a5585c9</id>
<content type='text'>
* Stubs for NFP

* Stubs for ACC

* Implement SvcGetThreadCoreMask

* Fixup

* Fixup 2

* Fixup 3

* Address Cyuubi's feedback
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Stubs for NFP

* Stubs for ACC

* Implement SvcGetThreadCoreMask

* Fixup

* Fixup 2

* Fixup 3

* Address Cyuubi's feedback
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix a thread sync bug as is the usual...</title>
<updated>2018-06-10T01:41:07+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-10T01:41:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=adeb8793c21e8128ef50ecb555663dfa7ea9fda6'/>
<id>adeb8793c21e8128ef50ecb555663dfa7ea9fda6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Somewhat better implementation of thread yield</title>
<updated>2018-06-09T21:19:14+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-09T21:19:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=aa75957ce242d58043e4af83e02a39480c7025b4'/>
<id>aa75957ce242d58043e4af83e02a39480c7025b4</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Small cleanup in AMemory and removed some unused usings</title>
<updated>2018-06-09T02:54:50+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-09T02:54:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=78223484394db924d02383310d8bace8a01fa152'/>
<id>78223484394db924d02383310d8bace8a01fa152</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Texture/Vertex/Index data cache (#132)</title>
<updated>2018-06-09T00:15:56+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-06-09T00:15:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=231fae1a4c97d7588655e9775f37c1dc9bd55fb0'/>
<id>231fae1a4c97d7588655e9775f37c1dc9bd55fb0</id>
<content type='text'>
* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>ReadBytes function in AMemory, with cleaner range check. (#136)</title>
<updated>2018-06-09T00:15:02+00:00</updated>
<author>
<name>riperiperi</name>
<email>rhy3756547@hotmail.com</email>
</author>
<published>2018-06-09T00:15:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=6fe51f970501fe732276c17ed0dacb564b92a73d'/>
<id>6fe51f970501fe732276c17ed0dacb564b92a73d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory &amp; SvcUnmapPhysicalMemory (#126)</title>
<updated>2018-05-22T20:40:46+00:00</updated>
<author>
<name>Starlet</name>
<email>gpyron@mail.com</email>
</author>
<published>2018-05-22T20:40:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=84996ccd36a5fa13892c1f02acb1c79031c35aa5'/>
<id>84996ccd36a5fa13892c1f02acb1c79031c35aa5</id>
<content type='text'>
* [SvcSystem] Implement SvcGetInfo 16

SvcGetInfo 16 always should be 1(?)

* Implement SvcMapPhysicalMemory &amp;  SvcUnmapPhysicalMemory

* Adjusted to review.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* [SvcSystem] Implement SvcGetInfo 16

SvcGetInfo 16 always should be 1(?)

* Implement SvcMapPhysicalMemory &amp;  SvcUnmapPhysicalMemory

* Adjusted to review.
</pre>
</div>
</content>
</entry>
<entry>
<title>Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection</title>
<updated>2018-05-17T18:25:42+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-05-17T18:25:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=b19c4740823ed8fcebf62bf5741a7614a2ac0aa0'/>
<id>b19c4740823ed8fcebf62bf5741a7614a2ac0aa0</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag</title>
<updated>2018-05-16T02:49:57+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2018-05-16T02:49:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=9b9ead94cd2f25a85468ecf91b7898bf34e10825'/>
<id>9b9ead94cd2f25a85468ecf91b7898bf34e10825</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
