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<title>Ryujinx/Ryujinx.Audio/Renderer/Dsp/State, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>Move solution and projects to src</title>
<updated>2023-04-27T21:51:14+00:00</updated>
<author>
<name>TSR Berry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-07T23:22:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=cee712105850ac3385cd0091a923438167433f9f'/>
<id>cee712105850ac3385cd0091a923438167433f9f</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
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</content>
</entry>
<entry>
<title>amadeus: Add missing compressor effect from REV11 (#4010)</title>
<updated>2022-12-06T14:04:25+00:00</updated>
<author>
<name>Mary-nyan</name>
<email>mary@mary.zone</email>
</author>
<published>2022-12-06T14:04:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=40311310d1a6d2fde2ee9f04bfa1f21ced7cbee2'/>
<id>40311310d1a6d2fde2ee9f04bfa1f21ced7cbee2</id>
<content type='text'>
* amadeus: Add missing compressor effect from REV11

This was in my reversing notes but seems I completely forgot to
implement it

Also took the opportunity to simplify the Limiter effect a bit.

* Remove some outdated comment

* Address gdkchan's comments</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* amadeus: Add missing compressor effect from REV11

This was in my reversing notes but seems I completely forgot to
implement it

Also took the opportunity to simplify the Limiter effect a bit.

* Remove some outdated comment

* Address gdkchan's comments</pre>
</div>
</content>
</entry>
<entry>
<title>misc: Reformat Ryujinx.Audio with dotnet-format (#3485)</title>
<updated>2022-07-25T18:46:33+00:00</updated>
<author>
<name>Mary-nyan</name>
<email>mary@mary.zone</email>
</author>
<published>2022-07-25T18:46:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=1825bd87b4f0709ab79ed407f6c267ba3545456e'/>
<id>1825bd87b4f0709ab79ed407f6c267ba3545456e</id>
<content type='text'>
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.</pre>
</div>
</content>
</entry>
<entry>
<title>misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)</title>
<updated>2022-07-08T17:45:53+00:00</updated>
<author>
<name>Mary</name>
<email>mary@mary.zone</email>
</author>
<published>2022-07-08T17:45:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=4c2ab880ef38afefe2606245eef83ebb6724cc70'/>
<id>4c2ab880ef38afefe2606245eef83ebb6724cc70</id>
<content type='text'>
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.</pre>
</div>
</content>
</entry>
<entry>
<title>amadeus: Improve and fix delay effect processing (#3205)</title>
<updated>2022-04-08T08:52:18+00:00</updated>
<author>
<name>Mary</name>
<email>mary@mary.zone</email>
</author>
<published>2022-04-08T08:52:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=d04ba51bb0456ee8f778fe86fc224665b0fb20c8'/>
<id>d04ba51bb0456ee8f778fe86fc224665b0fb20c8</id>
<content type='text'>
* amadeus: Improve and fix delay effect processing

This rework the delay effect processing by representing calculation with the appropriate matrix and by unrolling some loop in the code.
This allows better optimization by the JIT while making it more readeable.

Also fix a bug in the Surround code path found while looking back at my notes.

* Remove useless GetHashCode

* Address gdkchan's comments</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* amadeus: Improve and fix delay effect processing

This rework the delay effect processing by representing calculation with the appropriate matrix and by unrolling some loop in the code.
This allows better optimization by the JIT while making it more readeable.

Also fix a bug in the Surround code path found while looking back at my notes.

* Remove useless GetHashCode

* Address gdkchan's comments</pre>
</div>
</content>
</entry>
<entry>
<title>amadeus: Update to REV11 (#3230)</title>
<updated>2022-04-06T07:12:38+00:00</updated>
<author>
<name>Mary</name>
<email>mary@mary.zone</email>
</author>
<published>2022-04-06T07:12:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=3f4fb8f73a6635dbdca9dd11738c3a793f53ac65'/>
<id>3f4fb8f73a6635dbdca9dd11738c3a793f53ac65</id>
<content type='text'>
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).</content>
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<pre>
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).</pre>
</div>
</content>
</entry>
<entry>
<title>Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)</title>
<updated>2022-02-22T13:32:10+00:00</updated>
<author>
<name>Berkan Diler</name>
<email>b.diler@gmx.de</email>
</author>
<published>2022-02-22T13:32:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=644b497df17bae1790c31e23b04f20ff368d4e9e'/>
<id>644b497df17bae1790c31e23b04f20ff368d4e9e</id>
<content type='text'>
* Collapse AsSpan().Slice(..) calls into AsSpan(..)

Less code and a bit faster

* Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Collapse AsSpan().Slice(..) calls into AsSpan(..)

Less code and a bit faster

* Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)</pre>
</div>
</content>
</entry>
<entry>
<title>amadeus: Fix limiter correctness (#3126)</title>
<updated>2022-02-16T20:38:45+00:00</updated>
<author>
<name>Mary</name>
<email>mary@mary.zone</email>
</author>
<published>2022-02-16T20:38:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=ab5d77c0c4925955180dc51e9f289187ce6f2901'/>
<id>ab5d77c0c4925955180dc51e9f289187ce6f2901</id>
<content type='text'>
This fixes missing audio on Nintendo Switch Sports Online Play Test.</content>
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<pre>
This fixes missing audio on Nintendo Switch Sports Online Play Test.</pre>
</div>
</content>
</entry>
<entry>
<title>amadeus: Update to REV10 (#2654)</title>
<updated>2021-09-19T10:29:19+00:00</updated>
<author>
<name>Mary</name>
<email>me@thog.eu</email>
</author>
<published>2021-09-19T10:29:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=e17eb7bfafdd95084baea8e9f3dc77ee3f755347'/>
<id>e17eb7bfafdd95084baea8e9f3dc77ee3f755347</id>
<content type='text'>
* amadeus: Update to REV10

This implements all the changes made with REV10 on 13.0.0.

* Address Ack's comment

* Address gdkchan's comment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* amadeus: Update to REV10

This implements all the changes made with REV10 on 13.0.0.

* Address Ack's comment

* Address gdkchan's comment</pre>
</div>
</content>
</entry>
<entry>
<title>Amadeus: DSP code generation improvements (#2460)</title>
<updated>2021-07-18T11:05:11+00:00</updated>
<author>
<name>Mary</name>
<email>me@thog.eu</email>
</author>
<published>2021-07-18T11:05:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=b8ad676fb8cbe0a43617df41daaf284ab4421c75'/>
<id>b8ad676fb8cbe0a43617df41daaf284ab4421c75</id>
<content type='text'>
This improve RyuJIT codegen drastically on the DSP side.
This may reduce CPU usage of the DSP thread quite a lot.</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This improve RyuJIT codegen drastically on the DSP side.
This may reduce CPU usage of the DSP thread quite a lot.</pre>
</div>
</content>
</entry>
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