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<title>Ryujinx/Ryujinx.Audio.Backends.SDL2/Ryujinx.Audio.Backends.SDL2.csproj, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<id>https://git.benis.co.uk/Ryujinx/atom?h=master</id>
<link rel='self' href='https://git.benis.co.uk/Ryujinx/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<updated>2023-04-27T21:51:14+00:00</updated>
<entry>
<title>Move solution and projects to src</title>
<updated>2023-04-27T21:51:14+00:00</updated>
<author>
<name>TSR Berry</name>
<email>20988865+TSRBerry@users.noreply.github.com</email>
</author>
<published>2023-04-07T23:22:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=cee712105850ac3385cd0091a923438167433f9f'/>
<id>urn:sha1:cee712105850ac3385cd0091a923438167433f9f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>infra: Migrate to .NET 7 (#3795)</title>
<updated>2022-11-09T19:22:43+00:00</updated>
<author>
<name>Mary-nyan</name>
<email>mary@mary.zone</email>
</author>
<published>2022-11-09T19:22:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=c6d05301aae7509ea6a1ec29d39a72bac94d80b0'/>
<id>urn:sha1:c6d05301aae7509ea6a1ec29d39a72bac94d80b0</id>
<content type='text'>
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.</content>
</entry>
<entry>
<title>infra: Migrate to .NET 6 (#2829)</title>
<updated>2021-11-28T20:24:17+00:00</updated>
<author>
<name>Mary</name>
<email>me@thog.eu</email>
</author>
<published>2021-11-28T20:24:17+00:00</published>
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<id>urn:sha1:57d3296ba4e5c1fc7ca30376c7ca8eb3041ae2f6</id>
<content type='text'>
* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto &lt;caianbene@gmail.com&gt;</content>
</entry>
<entry>
<title>audio: Implement a SDL2 backend (#2258)</title>
<updated>2021-05-05T21:37:09+00:00</updated>
<author>
<name>Mary</name>
<email>me@thog.eu</email>
</author>
<published>2021-05-05T21:37:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=eb056218a13fa145adcc9ecafd166b1b1f2caccb'/>
<id>urn:sha1:eb056218a13fa145adcc9ecafd166b1b1f2caccb</id>
<content type='text'>
* audio: Implement a SDL2 backend

This adds support to SDL2 as an audio backend.
It has the same compatibility level as OpenAL without its issues.

I also took the liberty of restructuring the SDL2 code to have one
shared project between audio and input.

The configuration version was also incremented.

* Address gdkchan's comments

* Fix update logic

* Add an heuristic to pick the correct target sample count wanted by the game

* Address gdkchan's comments

* Address Ac_k's comments

* Fix audren output

* Address gdkchan's comments</content>
</entry>
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