<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Ryujinx/ChocolArm64/State, branch master</title>
<subtitle>A backup of the Ryujinx master git branch.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/'/>
<entry>
<title>.NET Core 3.0 is here! (#784)</title>
<updated>2019-10-31T18:09:03+00:00</updated>
<author>
<name>LDj3SNuD</name>
<email>35856442+LDj3SNuD@users.noreply.github.com</email>
</author>
<published>2019-10-31T18:09:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=eee639d6ba544fa5dd9352426d55e91bc54e157d'/>
<id>eee639d6ba544fa5dd9352426d55e91bc54e157d</id>
<content type='text'>
* .NET Core 3.0 is here!

* Remove IMemoryManager.cs and its references.

* Add T Math/F.FusedMultiplyAdd(T, T, T). Nits.

* Nit.

* Update appveyor.yml

* Revert "Resolve Visual Studio build issues"

This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b.

* Update SvcTable.cs
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* .NET Core 3.0 is here!

* Remove IMemoryManager.cs and its references.

* Add T Math/F.FusedMultiplyAdd(T, T, T). Nits.

* Nit.

* Update appveyor.yml

* Revert "Resolve Visual Studio build issues"

This reverts commit 1772128ce0fc058e6280001aace3a77a7a96897b.

* Update SvcTable.cs
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a new JIT compiler for CPU code (#693)</title>
<updated>2019-08-08T18:56:22+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-08-08T18:56:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=a731ab3a2aad56e6ceb8b4e2444a61353246295c'/>
<id>a731ab3a2aad56e6ceb8b4e2444a61353246295c</id>
<content type='text'>
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD &amp; FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP &amp; SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP &amp; SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Start of the ARMeilleure project

* Refactoring around the old IRAdapter, now renamed to PreAllocator

* Optimize the LowestBitSet method

* Add CLZ support and fix CLS implementation

* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks

* Implement the ByteSwap IR instruction, and some refactoring on the assembler

* Implement the DivideUI IR instruction and fix 64-bits IDIV

* Correct constant operand type on CSINC

* Move division instructions implementation to InstEmitDiv

* Fix destination type for the ConditionalSelect IR instruction

* Implement UMULH and SMULH, with new IR instructions

* Fix some issues with shift instructions

* Fix constant types for BFM instructions

* Fix up new tests using the new V128 struct

* Update tests

* Move DIV tests to a separate file

* Add support for calls, and some instructions that depends on them

* Start adding support for SIMD &amp; FP types, along with some of the related ARM instructions

* Fix some typos and the divide instruction with FP operands

* Fix wrong method call on Clz_V

* Implement ARM FP &amp; SIMD move instructions, Saddlv_V, and misc. fixes

* Implement SIMD logical instructions and more misc. fixes

* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations

* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes

* Implement SIMD shift instruction and fix Dup_V

* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table

* Fix check with tolerance on tester

* Implement FP &amp; SIMD comparison instructions, and some fixes

* Update FCVT (Scalar) encoding on the table to support the Half-float variants

* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes

* Use old memory access methods, made a start on SIMD memory insts support, some fixes

* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes

* Fix arguments count with struct return values, other fixes

* More instructions

* Misc. fixes and integrate LDj3SNuD fixes

* Update tests

* Add a faster linear scan allocator, unwinding support on windows, and other changes

* Update Ryujinx.HLE

* Update Ryujinx.Graphics

* Fix V128 return pointer passing, RCX is clobbered

* Update Ryujinx.Tests

* Update ITimeZoneService

* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks

* Use generic GetFunctionPointerForDelegate method and other tweaks

* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics

* Remove some unused code on the assembler

* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler

* Add hardware capability detection

* Fix regression on Sha1h and revert Fcm** changes

* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator

* Fix silly mistake introduced on last commit on CpuId

* Generate inline stack probes when the stack allocation is too large

* Initial support for the System-V ABI

* Support multiple destination operands

* Fix SSE2 VectorInsert8 path, and other fixes

* Change placement of XMM callee save and restore code to match other compilers

* Rename Dest to Destination and Inst to Instruction

* Fix a regression related to calls and the V128 type

* Add an extra space on comments to match code style

* Some refactoring

* Fix vector insert FP32 SSE2 path

* Port over the ARM32 instructions

* Avoid memory protection races on JIT Cache

* Another fix on VectorInsert FP32 (thanks to LDj3SNuD

* Float operands don't need to use the same register when VEX is supported

* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks

* Some nits, small improvements on the pre allocator

* CpuThreadState is gone

* Allow changing CPU emulators with a config entry

* Add runtime identifiers on the ARMeilleure project

* Allow switching between CPUs through a config entry (pt. 2)

* Change win10-x64 to win-x64 on projects

* Update the Ryujinx project to use ARMeilleure

* Ensure that the selected register is valid on the hybrid allocator

* Allow exiting on returns to 0 (should fix test regression)

* Remove register assignments for most used variables on the hybrid allocator

* Do not use fixed registers as spill temp

* Add missing namespace and remove unneeded using

* Address PR feedback

* Fix types, etc

* Enable AssumeStrictAbiCompliance by default

* Ensure that Spill and Fill don't load or store any more than necessary
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc cleanup (#708)</title>
<updated>2019-07-02T02:39:22+00:00</updated>
<author>
<name>Alex Barney</name>
<email>thealexbarney@gmail.com</email>
</author>
<published>2019-07-02T02:39:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=b2b736abc2569ab5d8199da666aef8d8394844a0'/>
<id>b2b736abc2569ab5d8199da666aef8d8394844a0</id>
<content type='text'>
* Fix typos

* Remove unneeded using statements

* Enforce var style more

* Remove redundant qualifiers

* Fix some indentation

* Disable naming warnings on files with external enum names

* Fix build

* Mass find &amp; replace for comments with no spacing

* Standardize todo capitalization and for/if spacing
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix typos

* Remove unneeded using statements

* Enforce var style more

* Remove redundant qualifiers

* Fix some indentation

* Disable naming warnings on files with external enum names

* Fix build

* Mass find &amp; replace for comments with no spacing

* Standardize todo capitalization and for/if spacing
</pre>
</div>
</content>
</entry>
<entry>
<title>Refactoring and optimization on CPU translation (#661)</title>
<updated>2019-04-26T04:55:12+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-04-26T04:55:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=8a7d99cdeae2355511d4eb43aefb76d0d886bcf8'/>
<id>8a7d99cdeae2355511d4eb43aefb76d0d886bcf8</id>
<content type='text'>
* Refactoring and optimization on CPU translation

* Remove now unused property

* Rename ilBlock -&gt; block (local)

* Change equality comparison on RegisterMask for consistency

Co-Authored-By: gdkchan &lt;gab.dark.100@gmail.com&gt;

* Add back the aggressive inlining attribute to the Synchronize method

* Implement IEquatable on the Register struct

* Fix identation
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Refactoring and optimization on CPU translation

* Remove now unused property

* Rename ilBlock -&gt; block (local)

* Change equality comparison on RegisterMask for consistency

Co-Authored-By: gdkchan &lt;gab.dark.100@gmail.com&gt;

* Add back the aggressive inlining attribute to the Synchronize method

* Implement IEquatable on the Register struct

* Fix identation
</pre>
</div>
</content>
</entry>
<entry>
<title>ARM exclusive monitor and multicore fixes (#589)</title>
<updated>2019-02-18T23:52:06+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-02-18T23:52:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=932224f05112180aa5f52162cbbc3a17c339075f'/>
<id>932224f05112180aa5f52162cbbc3a17c339075f</id>
<content type='text'>
* Implement ARM exclusive load/store with compare exchange insts, and enable multicore by default

* Fix comment typo

* Support Linux and OSX on MemoryAlloc and CompareExchange128, some cleanup

* Use intel syntax on assembly code

* Adjust identation

* Add CPUID check and fix exclusive reservation granule size

* Update schema multicore scheduling default value

* Make the cpu id check code lower case aswell
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement ARM exclusive load/store with compare exchange insts, and enable multicore by default

* Fix comment typo

* Support Linux and OSX on MemoryAlloc and CompareExchange128, some cleanup

* Use intel syntax on assembly code

* Adjust identation

* Add CPUID check and fix exclusive reservation granule size

* Update schema multicore scheduling default value

* Make the cpu id check code lower case aswell
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement speculative translation on the CPU (#515)</title>
<updated>2019-02-04T21:26:05+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-02-04T21:26:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=a694420d11ef74e4f0bf473be2b6f64635bc89c7'/>
<id>a694420d11ef74e4f0bf473be2b6f64635bc89c7</id>
<content type='text'>
* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works

* Port t0opt changes and other cleanups

* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks

* Fix typo

* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available

* Remove debug print

* Remove direct argument passing optimization, and enable tail calls for BR instructions

* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code

* Remove unused property

* Rename argument on ArmSubroutine delegate
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works

* Port t0opt changes and other cleanups

* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks

* Fix typo

* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available

* Remove debug print

* Remove direct argument passing optimization, and enable tail calls for BR instructions

* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code

* Remove unused property

* Rename argument on ArmSubroutine delegate
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement some ARM32 memory instructions and CMP (#565)</title>
<updated>2019-01-29T16:06:11+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-01-29T16:06:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=c1bdf19061ec679aa3c69eda2a41337e3e809014'/>
<id>c1bdf19061ec679aa3c69eda2a41337e3e809014</id>
<content type='text'>
* Implement ARM32 memory instructions: LDM, LDR, LDRB, LDRD, LDRH, LDRSB, LDRSH, STM, STR, STRB, STRD, STRH (immediate and register + immediate variants), implement CMP (immediate and register shifted by immediate variants)

* Rename some opcode classes and flag masks for consistency

* Fix a few suboptimal ARM32 codegen issues, only loads should be considered on decoder when checking if Rt == PC, and only NZCV flags should be considered for comparison optimizations

* Take into account Rt2 for LDRD instructions aswell when checking if the instruction changes PC

* Re-align arm32 instructions on the opcode table
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Implement ARM32 memory instructions: LDM, LDR, LDRB, LDRD, LDRH, LDRSB, LDRSH, STM, STR, STRB, STRD, STRH (immediate and register + immediate variants), implement CMP (immediate and register shifted by immediate variants)

* Rename some opcode classes and flag masks for consistency

* Fix a few suboptimal ARM32 codegen issues, only loads should be considered on decoder when checking if Rt == PC, and only NZCV flags should be considered for comparison optimizations

* Take into account Rt2 for LDRD instructions aswell when checking if the instruction changes PC

* Re-align arm32 instructions on the opcode table
</pre>
</div>
</content>
</entry>
<entry>
<title>Add ARM32 support on the translator (#561)</title>
<updated>2019-01-25T01:59:53+00:00</updated>
<author>
<name>gdkchan</name>
<email>gab.dark.100@gmail.com</email>
</author>
<published>2019-01-25T01:59:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=36b9ab0e48b6893c057a954e1ef3181b452add1c'/>
<id>36b9ab0e48b6893c057a954e1ef3181b452add1c</id>
<content type='text'>
* Remove ARM32 interpreter and add ARM32 support on the translator

* Nits.

* Rename Cond -&gt; Condition

* Align code again

* Rename Data to Alu

* Enable ARM32 support and handle undefined instructions

* Use the IsThumb method to check if its a thumb opcode

* Remove another 32-bits check
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove ARM32 interpreter and add ARM32 support on the translator

* Nits.

* Rename Cond -&gt; Condition

* Align code again

* Rename Data to Alu

* Enable ARM32 support and handle undefined instructions

* Use the IsThumb method to check if its a thumb opcode

* Remove another 32-bits check
</pre>
</div>
</content>
</entry>
<entry>
<title>Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489)</title>
<updated>2018-11-01T04:22:09+00:00</updated>
<author>
<name>LDj3SNuD</name>
<email>35856442+LDj3SNuD@users.noreply.github.com</email>
</author>
<published>2018-11-01T04:22:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=1e7ea76f148660ff403938f3f84376879901e3ff'/>
<id>1e7ea76f148660ff403938f3f84376879901e3ff</id>
<content type='text'>
* Update SoftFloat.cs

* Update SoftFallback.cs

* Update InstEmitSimdShift.cs

* Update InstEmitSimdCvt.cs

* Update InstEmitSimdArithmetic.cs

* Update CryptoHelper.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Update CpuThreadState.cs

* Update OpCodeTable.cs

* Add files via upload

* Nit.

* Remove unused using. Nit.

* Remove unused using. FZ update.

* Nit.

* Remove unused using.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update SoftFloat.cs

* Update SoftFallback.cs

* Update InstEmitSimdShift.cs

* Update InstEmitSimdCvt.cs

* Update InstEmitSimdArithmetic.cs

* Update CryptoHelper.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Update CpuThreadState.cs

* Update OpCodeTable.cs

* Add files via upload

* Nit.

* Remove unused using. Nit.

* Remove unused using. FZ update.

* Nit.

* Remove unused using.
</pre>
</div>
</content>
</entry>
<entry>
<title>Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)</title>
<updated>2018-10-31T01:43:02+00:00</updated>
<author>
<name>Alex Barney</name>
<email>thealexbarney@gmail.com</email>
</author>
<published>2018-10-31T01:43:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.benis.co.uk/Ryujinx/commit/?id=9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d'/>
<id>9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d</id>
<content type='text'>
* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
</pre>
</div>
</content>
</entry>
</feed>
